Tunnel Lords Release Notes
Version 1.4 Release Notes 
Release Overview: Version 1.4 marked the release of Tunnel Lords for Windows PC. The Xbox 360 version of Tunnel Lords will not longer be updated. Version 1.4 included a couple minor improvements to graphics as well.
- Added keyboard support (Xbox compatible controller still fully supported)
- Added ability to switch resolution
- Added ability to switch between fullscreen and windowed mode
- Added persistence to options (Tunnel Lords will remember options when closed and reopened)
- Added in game input cues based on selected primary input device
- Added ability to switch to keyboard play if your Xbox compatible controller disconnects for any reason
- Improved building graphics
- Improved magma graphic
- Fixed bug allowing title music to unmute after death or victory
Version 1.3 Release Notes: Final Xbox 360 Release
Release Overview: Version 1.3 fixed several bugs on Xbox360 and made minor improvements to gameplay. This is the final release for Xbox 360.
- Fixed stop bug allowing maps to be created with a row of impenetrable rocks
- Stopped radiation damage from affecting drillship during game winning sequence
- Fixed crash bug if a new game is started during the game winning sequence
- Fixed bug where game is lost if a new game is started before the death animation is completed
- Added animation of dirt digging out when digging into a new space
- Allow skipping spaceship launch audio
- Automatically skip spaceship launch audio sequence when music muted
- When unmuting the music right after winning or dying, the main menu music track now plays properly
- Improved box art, death animation, & town building graphics
- Allowed dying animation to start while partway through digging out a new tile
Version 1.2 Release Notes
First public version release on Xbox 360 Indie Games.